Max Shadow Resolution: Another hidden setting that determines the quality of all shadows in Arkham City.Disabling it manually had no perceivable impact on frame rates, but did make the visuals reminiscent of last-gen games. Dynamic Lights: A hidden setting, Rocksteady leaves this enabled even on Low.Ambient Occlusion: A basic DirectX 9 and 10 version of the DirectX 11 HBAO ambient occlusion feature, this setting renders soft shadows created by reflected light sources.Reflections: An explanation isn’t required, even for The Joker’s brain-dead goons!.Light Shafts: Used to simulate bright light shining down into a dark room or area through a crack or gap.
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